Image Component Library (ICL)
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CoordinateFrameSceneObject.h
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00001 /********************************************************************
00002 **                Image Component Library (ICL)                    **
00003 **                                                                 **
00004 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld          **
00005 **                         Neuroinformatics Group                  **
00006 ** Website: www.iclcv.org and                                      **
00007 **          http://opensource.cit-ec.de/projects/icl               **
00008 **                                                                 **
00009 ** File   : ICLGeom/src/ICLGeom/CoordinateFrameSceneObject.h       **
00010 ** Module : ICLGeom                                                **
00011 ** Authors: Christof Elbrechter                                    **
00012 **                                                                 **
00013 **                                                                 **
00014 ** GNU LESSER GENERAL PUBLIC LICENSE                               **
00015 ** This file may be used under the terms of the GNU Lesser General **
00016 ** Public License version 3.0 as published by the                  **
00017 **                                                                 **
00018 ** Free Software Foundation and appearing in the file LICENSE.LGPL **
00019 ** included in the packaging of this file.  Please review the      **
00020 ** following information to ensure the license requirements will   **
00021 ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt                **
00022 **                                                                 **
00023 ** The development of this software was supported by the           **
00024 ** Excellence Cluster EXC 277 Cognitive Interaction Technology.    **
00025 ** The Excellence Cluster EXC 277 is a grant of the Deutsche       **
00026 ** Forschungsgemeinschaft (DFG) in the context of the German       **
00027 ** Excellence Initiative.                                          **
00028 **                                                                 **
00029 ********************************************************************/
00030 
00031 #pragma once
00032 
00033 #ifndef ICL_HAVE_OPENGL
00034   #if WIN32
00035     #pragma WARNING("this header must not be included if ICL_HAVE_OPENGL is not defined")
00036   #else
00037     #warning "this header must not be included if ICL_HAVE_OPENGL is not defined"
00038   #endif
00039 #else
00040 
00041 #include <ICLUtils/CompatMacros.h>
00042 #include <ICLGeom/SceneObject.h>
00043 
00044 namespace icl{
00045   namespace geom{
00046     
00048 
00052     class ICLGeom_API CoordinateFrameSceneObject : public SceneObject{
00053       
00055       float axisLength;
00056       
00058       float axisThickness;
00059       
00061       SceneObject *axis[3];
00062   
00063       public:
00064       
00066       CoordinateFrameSceneObject(float axisLength=100,float axisThickness=5):
00067       axisLength(axisLength),axisThickness(axisThickness){
00068         for(int i=0;i<3;++i){
00069           axis[i] = addCube(0,0,0,1);
00070           axis[i]->setColor(Primitive::quad,GeomColor((i==0)*255,(i==1)*255,(i==2)*255,255));
00071         }
00072         setVisible(Primitive::vertex,false,true);
00073         setVisible(Primitive::line,false,true);
00074   
00075         setParams(axisLength,axisThickness);
00076       }
00078       void setParams(float axisLength, float axisThickness){
00079         this->axisLength = axisLength;
00080         this->axisThickness = axisThickness;
00081         const float &l = axisLength, t=axisThickness;
00082         
00083         for(int i=0;i<3;++i){
00084           axis[i]->removeTransformation();
00085           axis[i]->scale((i==0)*l+(i!=0)*t,
00086                          (i==1)*l+(i!=1)*t,
00087                          (i==2)*l+(i!=2)*t);
00088           axis[i]->translate((i==0)*l/2,
00089                              (i==1)*l/2,
00090                              (i==2)*l/2);
00091         }
00092       }
00093       
00095       float getAxisLength() const { return axisLength; }
00096   
00098       float getAxisThickness() const { return axisThickness; }
00099     };
00100   } // namespace geom
00101 }
00102 
00103 #endif
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