Image Component Library (ICL)
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00001 /******************************************************************** 00002 ** Image Component Library (ICL) ** 00003 ** ** 00004 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** 00005 ** Neuroinformatics Group ** 00006 ** Website: www.iclcv.org and ** 00007 ** http://opensource.cit-ec.de/projects/icl ** 00008 ** ** 00009 ** File : ICLGeom/src/ICLGeom/SceneLight.h ** 00010 ** Module : ICLGeom ** 00011 ** Authors: Christof Elbrechter ** 00012 ** ** 00013 ** ** 00014 ** GNU LESSER GENERAL PUBLIC LICENSE ** 00015 ** This file may be used under the terms of the GNU Lesser General ** 00016 ** Public License version 3.0 as published by the ** 00017 ** ** 00018 ** Free Software Foundation and appearing in the file LICENSE.GPL ** 00019 ** included in the packaging of this file. Please review the ** 00020 ** following information to ensure the license requirements will ** 00021 ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** 00022 ** ** 00023 ** The development of this software was supported by the ** 00024 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** 00025 ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** 00026 ** Forschungsgemeinschaft (DFG) in the context of the German ** 00027 ** Excellence Initiative. ** 00028 ** ** 00029 ********************************************************************/ 00030 00031 #pragma once 00032 00033 #ifndef HAVE_OPENGL 00034 #warning "this header must not be included if HAVE_OPENGL is not defined" 00035 #else 00036 00037 #include <ICLGeom/GeomDefs.h> 00038 #include <ICLUtils/Uncopyable.h> 00039 00040 namespace icl{ 00041 namespace geom{ 00042 00044 class SceneObject; 00045 class Scene; 00046 class Camera; 00047 class SceneLightObject; 00050 00051 00054 class SceneLight : public utils::Uncopyable{ 00056 00058 void setupGL(const Scene &scene, const Camera &cam) const; 00059 00060 void updatePositions(const Scene &scene, const Camera &cam) const; 00061 00063 const int index; 00064 00066 bool on; 00067 00069 Vec position; 00070 00072 bool ambientOn; 00073 00075 bool diffuseOn; 00076 00078 bool specularOn; 00079 00080 //flag weather the light casts a shadow 00081 bool shadowOn; 00082 00084 GeomColor ambient; 00085 00087 GeomColor diffuse; 00088 00090 GeomColor specular; 00091 00093 Vec spotDirection; 00094 00096 00097 float spotExponent; 00098 00100 00102 float spotCutoff; 00103 00105 00106 Vec attenuation; 00107 00109 enum Anchor{ 00110 WorldAnchor, 00111 CamAnchor, 00112 ObjectAnchor 00113 } anchor; 00114 00116 int camAnchor; 00117 00119 Camera *shadowCam; 00120 00122 SceneObject *objectAnchor; 00123 00125 SceneLightObject *lightObject; 00126 00128 SceneLight(Scene *parent, int index); 00129 00131 00132 SceneLight(const SceneLight &other); 00133 00134 00135 public: 00136 00138 ~SceneLight(); 00139 00141 inline SceneLightObject *getLightObject(){ return lightObject; } 00142 00144 inline const SceneLightObject *getLightObject() const { return lightObject; } 00145 00147 void setObjectSize(float size); 00148 00150 friend class Scene; 00151 00153 00154 void setOn(bool on=true); 00155 00157 void setAnchorToWorld(); 00158 00160 00163 void setAnchor(SceneObject *sceneObject); 00164 00166 00168 void setCameraAnchor(int cameraIndex=-1); 00169 00171 00180 void setPosition(const Vec &position); 00181 00183 void setAmbient(const GeomColor &color); 00184 00186 void setDiffuse(const GeomColor &color); 00187 00189 void setSpecular(const GeomColor &color); 00190 00192 void setAmbientEnabled(bool on=true); 00193 00195 void setDiffuseEnabled(bool on=true); 00196 00198 void setSpecularEnabled(bool on=true); 00199 00201 void setSpotDirection(const Vec &vec=Vec(0,0,-1,1)); 00202 00204 void setSpotExponent(float value=0); 00205 00207 void setSpotCutoff(float value=180); 00208 00210 void setAttenuation(float constant=1, float linear=0, float quadratic=0); 00211 00213 void setShadowEnabled(bool on=true); 00214 00216 const Camera& getShadowCam() const; 00217 00219 Camera& getShadowCam(); 00220 00222 void reset(); 00223 }; 00224 } // namespace geom 00225 } 00226 00227 #endif