Image Component Library (ICL)
|
The SceneObjectBase class defines and abstract interface for visible entities in 3D scenes. More...
#include <SceneObjectBase.h>
Public Member Functions | |
virtual SceneObjectBase * | copy () const =0 |
virtual void | customRender ()=0 |
The SceneObjectBase class defines and abstract interface for visible entities in 3D scenes.
TODO
virtual SceneObjectBase* icl::geom::SceneObjectBase::copy | ( | ) | const [pure virtual] |
virtual void icl::geom::SceneObjectBase::customRender | ( | ) | [pure virtual] |