Image Component Library (ICL)
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00001 /******************************************************************** 00002 ** Image Component Library (ICL) ** 00003 ** ** 00004 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** 00005 ** Neuroinformatics Group ** 00006 ** Website: www.iclcv.org and ** 00007 ** http://opensource.cit-ec.de/projects/icl ** 00008 ** ** 00009 ** File : ICLGeom/src/ICLGeom/RayCastOctreeObject.h ** 00010 ** Module : ICLGeom ** 00011 ** Authors: Christof Elbrechter ** 00012 ** ** 00013 ** ** 00014 ** GNU LESSER GENERAL PUBLIC LICENSE ** 00015 ** This file may be used under the terms of the GNU Lesser General ** 00016 ** Public License version 3.0 as published by the ** 00017 ** ** 00018 ** Free Software Foundation and appearing in the file LICENSE.GPL ** 00019 ** included in the packaging of this file. Please review the ** 00020 ** following information to ensure the license requirements will ** 00021 ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** 00022 ** ** 00023 ** The development of this software was supported by the ** 00024 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** 00025 ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** 00026 ** Forschungsgemeinschaft (DFG) in the context of the German ** 00027 ** Excellence Initiative. ** 00028 ** ** 00029 ********************************************************************/ 00030 00031 #pragma once 00032 00033 #include <ICLGeom/OctreeObject.h> 00034 #include <ICLGeom/ViewRay.h> 00035 #include <vector> 00036 00037 namespace icl{ 00038 namespace geom { 00039 00041 00065 class RayCastOctreeObject : public OctreeObject<float,16,1,Vec,1024>{ 00066 typedef OctreeObject<float,16,1,Vec,1024> Super; 00067 public: 00069 RayCastOctreeObject(const float &minX, const float &minY, const float &minZ, 00070 const float &width, const float &height, const float &depth): 00071 Super(minX,minY,minZ,width,height,depth){} 00072 00074 RayCastOctreeObject(const float &min, const float &len):Super(min,len){} 00075 00077 00078 ~RayCastOctreeObject(){} 00079 00080 00081 protected: 00082 00084 static void ray_cast_sqr_rec(const Super::Node *n, const ViewRay &ray, 00085 float maxSqrDist, float maxDist, 00086 std::vector<Vec> &result); 00087 00088 public: 00089 00091 std::vector<Vec> rayCast(const ViewRay &ray, float maxDist=1) const; 00092 00094 std::vector<Vec> rayCastSort(const ViewRay &ray, float maxDist=1) const; 00095 00097 Vec rayCastClosest(const ViewRay &ray, float maxDist=1) const throw (utils::ICLException); 00098 }; 00099 00100 } 00101 }