Image Component Library (ICL)
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PointCloudObject.h
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00001 /********************************************************************
00002 **                Image Component Library (ICL)                    **
00003 **                                                                 **
00004 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld          **
00005 **                         Neuroinformatics Group                  **
00006 ** Website: www.iclcv.org and                                      **
00007 **          http://opensource.cit-ec.de/projects/icl               **
00008 **                                                                 **
00009 ** File   : ICLGeom/src/ICLGeom/PointCloudObject.h                 **
00010 ** Module : ICLGeom                                                **
00011 ** Authors: Christof Elbrechter, Patrick Nobou                     **
00012 **                                                                 **
00013 **                                                                 **
00014 ** GNU LESSER GENERAL PUBLIC LICENSE                               **
00015 ** This file may be used under the terms of the GNU Lesser General **
00016 ** Public License version 3.0 as published by the                  **
00017 **                                                                 **
00018 ** Free Software Foundation and appearing in the file LICENSE.GPL  **
00019 ** included in the packaging of this file.  Please review the      **
00020 ** following information to ensure the license requirements will   **
00021 ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt                **
00022 **                                                                 **
00023 ** The development of this software was supported by the           **
00024 ** Excellence Cluster EXC 277 Cognitive Interaction Technology.    **
00025 ** The Excellence Cluster EXC 277 is a grant of the Deutsche       **
00026 ** Forschungsgemeinschaft (DFG) in the context of the German       **
00027 ** Excellence Initiative.                                          **
00028 **                                                                 **
00029 ********************************************************************/
00030 
00031 #pragma once
00032 
00033 #include <ICLGeom/PointCloudObjectBase.h>
00034 
00035 namespace icl{
00036   namespace geom{
00037     
00039 
00051     class PointCloudObject : public PointCloudObjectBase{
00052       protected:
00053       bool m_organized;       
00054       utils::Size m_dim2D;    
00055       bool m_hasNormals;      
00056       bool m_hasColors;       
00057       
00058       public:
00059       
00061       PointCloudObject(int numPoints, bool withNormals=false, bool withColors=true);
00062       
00064 
00069       PointCloudObject(int width, int height, bool organized=true, bool withNormals=false, bool withColors=true);
00070   
00072       virtual bool supports(FeatureType t) const;
00073       
00075       virtual bool isOrganized() const;
00076 
00078       virtual utils::Size getSize() const throw (utils::ICLException);
00079       
00081       virtual int getDim() const;
00082   
00084 
00085       virtual void setSize(const utils::Size &size);
00086   
00088       virtual DataSegment<float,3> selectXYZ();
00089 
00091       virtual DataSegment<float,4> selectXYZH();
00092       
00094       virtual DataSegment<float,4> selectRGBA32f();
00095 
00097 
00098       virtual DataSegment<float,4> selectNormal();
00099       
00101       virtual void customRender();
00102   
00104       virtual PointCloudObject *copy() const {
00105         return new PointCloudObject(*this);
00106       }
00107 
00109 
00112       void push_back(const Vec &point){
00113         addVertex(point,GeomColor(0,100,255,255));
00114         if(m_hasNormals) m_normals.push_back(Vec(0,0,0,1));
00115       }
00116       
00118 
00119       void push_back(const Vec &point, const GeomColor &color){
00120         addVertex(point,color);
00121         if(m_hasNormals) m_normals.push_back(Vec(0,0,0,1));
00122       }
00123 
00125 
00126       void push_back(const Vec &point, const Vec &normal, const GeomColor &color){
00127         addVertex(point,color);
00128         if(m_hasNormals) m_normals.push_back(Vec(0,0,0,1));
00129       }
00130       
00131       private:
00132       
00134       using SceneObject::addVertex;
00135       using SceneObject::addNormal;
00136   
00137     };
00138   
00139     
00140     
00141   } // namespace geom
00142 }
00143 
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