Image Component Library (ICL)
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PlotWidget3D.h
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00001 /********************************************************************
00002 **                Image Component Library (ICL)                    **
00003 **                                                                 **
00004 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld          **
00005 **                         Neuroinformatics Group                  **
00006 ** Website: www.iclcv.org and                                      **
00007 **          http://opensource.cit-ec.de/projects/icl               **
00008 **                                                                 **
00009 ** File   : ICLGeom/src/ICLGeom/PlotWidget3D.h                     **
00010 ** Module : ICLGeom                                                **
00011 ** Authors: Christof Elbrechter                                    **
00012 **                                                                 **
00013 **                                                                 **
00014 ** GNU LESSER GENERAL PUBLIC LICENSE                               **
00015 ** This file may be used under the terms of the GNU Lesser General **
00016 ** Public License version 3.0 as published by the                  **
00017 **                                                                 **
00018 ** Free Software Foundation and appearing in the file LICENSE.GPL  **
00019 ** included in the packaging of this file.  Please review the      **
00020 ** following information to ensure the license requirements will   **
00021 ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt                **
00022 **                                                                 **
00023 ** The development of this software was supported by the           **
00024 ** Excellence Cluster EXC 277 Cognitive Interaction Technology.    **
00025 ** The Excellence Cluster EXC 277 is a grant of the Deutsche       **
00026 ** Forschungsgemeinschaft (DFG) in the context of the German       **
00027 ** Excellence Initiative.                                          **
00028 **                                                                 **
00029 ********************************************************************/
00030 
00031 #pragma once
00032 
00033 #include <ICLQt/DrawWidget3D.h>
00034 #include <ICLGeom/Scene.h>
00035 #include <ICLUtils/Function.h>
00036 
00037 
00038 namespace icl{
00039   namespace geom{
00040 
00041     class PlotWidget3D : public qt::ICLDrawWidget3D{
00042       struct Data;
00043       Data *m_data;
00044 
00045       public:
00046 
00047       typedef SceneObject* Handle;
00048 
00049       PlotWidget3D(QWidget *parent=0);
00050       ~PlotWidget3D();
00051       
00052       void setViewPort(const utils::Range32f &xrange,
00053                        const utils::Range32f &yrange,
00054                        const utils::Range32f &zrange);
00055       
00056       const utils::Range32f *getViewPort() const;
00057       
00058       Scene &getScene();
00059       const Scene &getScene() const;
00060       
00061       SceneObject *getRootObject();
00062       const SceneObject *getRootObject() const;
00063       
00064       const Camera &getCamera() const;
00065       void setCamera(const Camera &cam);
00066       
00067       void add(SceneObject *obj, bool passOwnerShip=true);
00068       void remove(Handle h);
00069       
00070       void color(int r, int g, int b, int a);
00071       void nocolor();
00072       void fill(int r, int g, int b, int a);
00073       void nofill();
00074       void smoothfill(bool on);
00075       void pointsize(float size);
00076       void linewidth(float width);
00077       void lock();
00078       void unlock();
00079       void clear();
00080       
00081       Handle scatter(const std::vector<Vec> &points);
00082 
00083       Handle scatter(const std::vector<Vec> &points,
00084                      const std::vector<GeomColor> &colors,
00085                      const utils::Range32f &colorRange=utils::Range32f(0,255));
00086 
00087       Handle linestrip(const std::vector<Vec> &points);
00088       
00089       Handle surf(const std::vector<Vec> &points, int nx, int ny);
00090 
00091       Handle surf(utils::Function<float,float,float> fxy,
00092                   const utils::Range32f &rx=utils::Range32f(0,0),
00093                   const utils::Range32f &ry=utils::Range32f(0,0),
00094                   int nx=100, int ny=100, Handle reuseObj=0);
00095 
00096       Handle label(const Vec &p, const std::string &text);
00097     };
00098   }
00099 }
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